Archetype's Exodus: An Exploration for the Dedicated Science Fiction Enthusiast.

For a particular breed of science-fiction devotee, the announcement of Exodus stood as the most impactful news from a recent gaming awards ceremony. It's worth noting, those very fans might not have grasped its full importance during the initial showcase.

Exodus, the inaugural game from a recently established studio populated with ex- talent from a renowned RPG developer, was originally unveiled a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a action-packed trailer. Before this showcase, the studio's leadership detailed some of the real scientific concepts that underpin for the game's universe: relativistic time effects, genetic alteration, and galactic expansion. These are all inherently heady ideas, which are notoriously difficult to convey in a brief, cinematic trailer.

“I wish some of those intriguing and fresh ideas were featured in the trailer. My takeaway was ‘stereotypical man in space,’” wrote one commenter. Another replied, “My impression was ‘this is like a well-known space opera RPG at home.’” Responses in community spaces were correspondingly divided.

The trailer's strategy clearly is understandable from a commercial angle. When trying to stand out during a marathon barrage of game announcements, what is more marketable: A team discussing the intricacies of Einsteinian physics? Or enormous robots combusting while additional giant robots shoot lasers from their armor? However, in choosing spectacle, the developers neglected to include the subtler details that make Exodus one of the more exciting hard sci-fi games in development. Let's delve deeper.


Evolved or Alien?

Does Exodus contain aliens? Yes. That's complicated. Recall that image near the opening of the trailer, showing a being with metallic skin and cybernetic components fused into their body. That was surely an alien, correct? In the end hinges on your perspective regarding one of the game's core existential inquiries: If you applied gradual replacement philosophy to the human biology, is what results still human?

“We want the Celestials... for a player who isn't spend considerable amounts of time into studying the lore, to still comprehend the fundamental idea that they're transhuman descendants, recognize that they’re an opposing force you have to confront... But also, at the end of the day, make sure it's engaging and that they're compelling and that they function effectively to fight against,” explained the studio's head.

Understanding how these non-human beings aren't technically aliens requires grappling with immense expanses of both the cosmos and time. Time dilation — the scientific principle that time moves at a reduced rate for faster-moving objects — is an key core tenet of Exodus’ fictional framework. Here are the fundamentals: Humanity evacuates a depleted Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human voyagers arrive millennia before others. Those pioneers extensively engineered their genetic sequences and adopted the “Celestial” title.

“There’s multiple tiers of evolution. The people who got to the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see baseline humans as sort of backwards, inferior, not really worthy for the dominant positions of society,” stated the game's lead writer.

Exodus is set roughly 40,000 years in the future. Consider that scale — that's the equivalent of all of recorded human history repeated ten times over. Now think about what humans would evolve into if they spent ten entire human histories pushing the frontiers of genetic manipulation. You would not possibly identify the outcome as human. You might even believe you're looking at an alien. The scariest lineage of Celestial, known as the Mara-Yama, can take multiple forms. Some possess talons and appendages and stand nine feet tall. Others are covered in chitinous shells. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a collection of organs attached to a head.


A Universe of Ideas

Amidst the explosions, lasers, and war beasts, you might have noticed snippets of seemingly magical technology in the trailer. The protagonist, Jun Aslan, operates a chrome machine that emanates a etherial glow. A spaceship accelerates into a portal and disappears at near-light speed. This all seems outside human achievement, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of concepts that look alien but are firmly grounded in mankind's own evolution.

Beyond the core development team, the Exodus canon is being expanded by what the narrative lead called a duo of “sci-fi giants.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another award-winning writer has penned a series of short stories. Bringing such legendary science-fiction minds into the fold years before the game's release has enabled the studio to develop a layered fictional universe as a backdrop for the game.

“It was really a collaborative effort. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all fit together... With someone of that caliber, you don't want to handcuff him. You want to give him creative freedom,” the narrative director said of the collaboration.

One interesting scene shows Jun appearing to shape the ground beneath him, fashioning stone into a temporary bridge. This material, called livestone, reacts to brainwaves from Celestials or a specific human subclass — descendants of later human arrivals who were allowed specific technologies by the Celestials. Since Jun shows this ability, questions are raised about his nature.

“Jun's not technically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, stating that the ability to interface with Celestial technology is a “central mechanic of the game.”

The vast scale of the Exodus setting — both in distance and historical time — means there is ample room for multiple stories to coexist, using the same established rules without risking contradiction.


Stories Within the Void

Although Exodus has been in development for a couple of years and isn't releasing, several stories have already begun to be told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials completely alien to her experience. An episode of a streaming show depicts a poignant story about a father searching for his daughter across star systems, with time dilation causing life-altering effects on their family; by the time he finds her, she has experienced decades.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world largely left by Celestials that has become a refuge. A corrupting influence known as “the Rot” has begun eating away at everything, including essential life support systems, and Jun must master his unique powers to {find a solution|stop

Jimmy Hunter
Jimmy Hunter

A passionate gamer and tech writer with over a decade of experience covering video games and industry developments.